WPF MVVM project template

This extension will add a Visual Studio 2010 project template to create a WPF client application with MVVM pattern project structure.

(after installing the .vsix you’ll need to restart Visual Studio).

the new project template can be found under: File -> New -> Project -> C# templates.
it is called “WPF MVVM Application”.

the new project have an MVVM folders and classes structure with some randomly generated data and a simple view.

download from HERE


C# random helper class

Very often i make an ‘offline’ application in order to work faster without the need to compile the whole big-mama application.
as it name suggest an ‘offline’ app does not have a database to work with so i need to mock some data.
with some code borrowed from this blog post the below C# random helper class can be used in any application.
(if you have something to add drop a comment)

using System;
using System.Text;
using System.Windows.Media;

namespace WpfApplication1.Helper
    public static class RandomHelper
        private static Random randomSeed = new Random();

        /// <summary>
        /// Generates a random string with the given length
        /// </summary>
        /// <param name="size">Size of the string</param>
        /// <param name="lowerCase">If true, generate lowercase string</param>
        /// <returns>Random string</returns>
        public static string RandomString(int size, bool lowerCase)
            // StringBuilder is faster than using strings (+=)
            StringBuilder RandStr = new StringBuilder(size);

            // Ascii start position (65 = A / 97 = a)
            int Start = (lowerCase) ? 97 : 65;

            // Add random chars
            for (int i = 0; i < size; i++)
                RandStr.Append((char)(26 * randomSeed.NextDouble() + Start));

            return RandStr.ToString();

        public static int RandomInt(int min, int max)
            return randomSeed.Next(min, max);

        public static double RandomDouble()
            return randomSeed.NextDouble();

        public static double RandomNumber(int min, int max, int digits)
            return Math.Round(randomSeed.Next(min, max - 1) + randomSeed.NextDouble(), digits);

        public static bool RandomBool()
            return (randomSeed.NextDouble() > 0.5);

        public static DateTime RandomDate()
            return RandomDate(new DateTime(1900, 1, 1), DateTime.Now);

        public static DateTime RandomDate(DateTime from, DateTime to)
            TimeSpan range = new TimeSpan(to.Ticks - from.Ticks);
            return from + new TimeSpan((long)(range.Ticks * randomSeed.NextDouble()));

        public static Color RandomColor()
            return Color.FromRgb((byte)randomSeed.Next(255), (byte)randomSeed.Next(255), (byte)randomSeed.Next(255));


C# Dictionary get key from value

Here is a simple thing missing from the Dictionary class.

When you have a Dictionary:

Dictionary<string, object> SampleDict;

Getting the value by specifying a key is straight forward:

object obj = SampleDict[“someKey”];

But how do you get the key by specifying a value?
There is no such thing in the Dictionary class!
What you’ll usually do is loop the Dictionary to find the value and return its relevant key.
I have made it into an extension class so it can be used like any other Dictionary member:

using System;
using System.Collections.Generic;

namespace Utils
    public static class IDictionaryExtensions
        public static TKey FindKeyByValue<TKey, TValue>(this IDictionary<TKey, TValue> dictionary, TValue value)
            if (dictionary == null)
                throw new ArgumentNullException("dictionary");

            foreach (KeyValuePair<TKey, TValue> pair in dictionary)
                if (value.Equals(pair.Value)) return pair.Key;

            throw new Exception("the value is not found in the dictionary");

And you use it like so:

String result = SampleDict.FindKeyByValue(someObject);

As you can see any type can be used with the Dictionary: IDictionary<TKey, TValue>